Background
United Launch Alliance
Junior Developer and Research Assistant
May - July 2023
Ground Software Engineer Internship
Dec. 2020 - May 2023
VEMI Lab
Lead Developer
June 2023 - May 2024
VEMI Lab
CTO and Co-Founder
Swipe Pitch
Sept. 2022 - Dec. 2023
Lead Software Engineer and Co-Founder
Real Time Reality
June 2021 - Oct. 2022
Embedded Software Engineer - Ground Software
United Launch Alliance
July 2024 - Present
VEMI Lab
The VEMI Lab research human-computer interactions (HCI), studying topics about but not limited to autonomous vehicles, virtual reality, and multi-modal research
ULA
At United Launch Alliance I work on the recurring ground software development team. The team's priority is to maintain and improve our ground software system to support all launch vehicles. Our responsibilities are to create bug fixes, support operators on launches, and work on code improvement projects to improve the experience for operators and developers while tackling our technical debt.
C++, Red Hat 8, Python, and Bash scripting
Real Time Reality
I worked with the CEO Tyler Delargy on developing an AI that can create a 3D photo-realistic replica of the person using photos. I created the RTRs website and helped develop scenes to showcase the technology in the Unreal engine. I helped create pitches, resulting in nearly $30,000 raised through grants and investments such as Nvidia Inception Program.
Swipe Pitch
I was responsible for the architecture design and front-end Development of web applications. I developed the website using React and currently developing the Application with the CEO Tyler Delargy and CIO Spencer Cambel using React Native and Firebase.
OUR STORY
Quality, not quantity
We have made quality of our habit. It’s not something that we just strive for – we live by this principle every day.

