Background

United Launch Alliance

Junior Developer and Research Assistant

May - July 2023

Ground Software Engineer Internship

Dec. 2020 - May 2023

VEMI Lab

Lead Developer

June 2023 - May 2024

VEMI Lab

CTO and Co-Founder

Swipe Pitch

Sept. 2022 - Dec. 2023

Lead Software Engineer and Co-Founder

Real Time Reality

June 2021 - Oct. 2022

Embedded Software Engineer - Ground Software

United Launch Alliance

July 2024 - Present

VEMI Lab

The VEMI Lab research human-computer interactions (HCI), studying topics about but not limited to autonomous vehicles, virtual reality, and multi-modal research

ULA

At United Launch Alliance I work on the recurring ground software development team. The team's priority is to maintain and improve our ground software system to support all launch vehicles. Our responsibilities are to create bug fixes, support operators on launches, and work on code improvement projects to improve the experience for operators and developers while tackling our technical debt.

C++, Red Hat 8, Python, and Bash scripting

Real Time Reality

I worked with the CEO Tyler Delargy on developing an AI that can create a 3D photo-realistic replica of the person using photos. I created the RTRs website and helped develop scenes to showcase the technology in the Unreal engine. I helped create pitches, resulting in nearly $30,000 raised through grants and investments such as Nvidia Inception Program.

Swipe Pitch

I was responsible for the architecture design and front-end Development of web applications. I developed the website using React and currently developing the Application with the CEO Tyler Delargy and CIO Spencer Cambel using React Native and Firebase.

OUR STORY

Quality, not quantity

We have made quality of our habit. It’s not something that we just strive for – we live by this principle every day.